The Thieves World or, Organizatsya is a not-so-secret organization, comprising members recruited indirectly by an unknown entity known only as Pryszrak, or The Shadow, through others within its Inner Circle, whose main goal is to dominate trade throughout Egeszfold. Although controlling trade is its main objective, the Thieves World is much more than a group of evil merchants vying for wealth. Power is the key to the Thieves World way of life. The more power one has within Organizatsya, the more power one requires —and the more enemies one picks up along the way. Many contend that the Organizatsiya will eventually consume itself, but history has proven that there are enough greedy, megalomaniacal, and malicious folk in the world to replace those lost to infighting within its ranks. Sadly enough, the Thieves World is here to stay. The strength of the Thieves World is its members’ magic. The majority of Organizatsya are wizards and priests of Ura Tüzek. Rogues and warriors are also considered for membership, but only those of exceptional skill, possessing particularly good connections, or occupying strategic terrain are given the title of Thieves World agents, —the remainder are sent to the ranks of the Bratva, a brotherhood of soldiers. The bulk of Thieves World wealth comes from the trade caravans it controls, carrying valuable goods of all kinds from place to place (including stolen goods, slaves, and other illegal, high-priced wares, as well as costly legal cargo such as precious gem ore). The Thieves World cutthroat mercantile reputation is built on its no-questions-asked practice of handling goods, its use of magic and strong-arm forces to guard shipments, and its ability to always get cargo through—regardless of the perils. The Thieves World tries to get its goods to their destinations faster than everyone else, then undercuts its competitors’ prices in an effort to put them out of business (then raising prices sky-high once there is no competition). It also resorts to vandalism, murder, arson, and other acts of sabotage in an effort to establish and control strategic trade routes across the Realms.